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The First Multi-Player Computer Games Evolve on the Plato IV-V System

1975 to 1977
<p><em><strong>pedit5</strong></em>, alternately called&nbsp;<em><strong>The Dungeon</strong></em>&nbsp;was a 1975&nbsp;<a title="Dungeon crawl" href="https://en.wikipedia.org/wiki/Dungeon_crawl">dungeon crawl</a>&nbsp;<a title="Video game" href="https://en.wikipedia.org/wiki/Video_game">video game</a>&nbsp;developed for the&nbsp;<a class="mw-redirect" title="PLATO system" href="https://en.wikipedia.org/wiki/PLATO_system">PLATO system</a>&nbsp;by Rusty Rutherford.<sup id="cite_ref-armchair_rutherford_1-1" class="reference"><a href="https://en.wikipedia.org/wiki/Pedit5#cite_note-armchair_rutherford-1">[1]</a></sup>&nbsp;It is considered the first surviving example of a&nbsp;<a title="Dungeon crawl" href="https://en.wikipedia.org/wiki/Dungeon_crawl">dungeon crawl</a>&nbsp;game. This is a screenshot of pedit5 taken in 1975.<sup id="cite_ref-ieee_insight_2-0" class="reference"></sup></p>

pedit5, alternately called The Dungeon was a 1975 dungeon crawl video game developed for the PLATO system by Rusty Rutherford.[1] It is considered the first surviving example of a dungeon crawl game. This is a screenshot of pedit5 taken in 1975.

In 1977 the first multi-user or multi-player computer games, or MUDs began to evolve on the PLATO system at the University of Illinois, Urbana-Champaign. The PLATO MUDs ran on a bulletin board system or Internet server and combined "elements of role-playing games, hack and slash style computer games, and social chat rooms."

"Numerous dungeon crawlers were created on the PLATO system at the University of Illinois and other American universities that used PLATO, beginning in 1975. Among them were "pedit5", "oubliette", "moria", "avathar", "krozair", "dungeon", "dnd", "crypt", and "drygulch". By 1978-79, these games were heavily in use on various PLATO systems, and exhibited a marked increase in sophistication in terms of 3D graphics, storytelling, user involvement, team play, and depth of objects and monsters in the dungeons.[17]"

Timeline Themes